Project Description

Mini Golf Challenge 99 Tracks, my 4th project

This was the first game I participated in development with our team at Digital Chocolate, during my internship from Adulta.

The game was based on a previous mini golf game to which we added new gameplay elements and, of course, all-new levels, such as the fantasy- and the space-level. It was released on a variety of platforms, such as the Nokia-phones, which were operated with physical buttons. The game was not released on smartphones as such, but Digital Chocolate developed a 3D-version of the game for the more advanced platforms.

Mini Golf Challenge 99 Tracks ran on a 2.5D tile based engine, which was a new type of challenge for me. I learned a lot making a proper draw order for various new elements, such as the troll trap and the rotating planets trap.